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- Infected Move to Solana & Shrapnel Struggles Continue
Infected Move to Solana & Shrapnel Struggles Continue
Infected, a pandemic simulation game has moved from base to Solana

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🎮️ Top Stories of the Week
🦠 Pandemic Simulation Game Infected Ditches Base for Solana

Infected has announced a complete migration from Coinbase's Base network to Solana, citing performance issues and ecosystem fit. Not without controversy, of course.
Key Points:
Infected claimed that Base “couldn’t handle the volume of transactions coming in at once”
Base Co-Founder Jesse Pollak went to X to clarify that this was a frontend issue, and confirmed that Base did not crash
Developers at Base claimed that the Infected team made miscalculations such as launching 30 tokens at once and launching smart contracts without any anti-bot or limits.
The Gaming Crypto Take:
It seems highly unlikely that Base, who have millions of active users, crashed during this period.
It’s more likely that Infected’s team mishandled the launch technically on the front end.
This is likely a marketing play by a team who are inexperienced, had found some traction, and wanted to leverage this attention.
This feels akin to NFT launches of 2021 that had buggy contracts and bad frontends.
Crypto games that last will be built by developers and studios with rich gaming history, that have the technical expertise to build games onchain.
We will live in a multichain future, and right now there are a variety of approaches by chains in terms of onboarding developers. Some are looking at the volume of games (Immutable, Arbitrum, Base), some curated (Avalanche, Sui) and others have taken a ‘build it and they will come’ approach, including Solana.
🔫 SHRAPNEL Struggles Continue

Per Kate Irwin (Blockworks) – Shrapnel, once hailed as a potential breakout game in the Web Gaming world is struggling.
Key Points:
$Shrap, their native token, is down 95%+ since inception, and the token has never been integrated into the game itself.
According to Blockworks’ findings, the business is now millions of dollars in the red
The company has had a total operating expenses burn of $86.9 million since the founding of the company NEON Machine, who are the developers of Shrapnel
Former CEO Mark Long's departure in January has left questions about leadership direction
Shrapnel’s team has shrunk from ~80 employees to ~20 over the past 18 months.
Recently, Shrapnel made headlines by launching in China, on China’s government blockchain. This has been highlighted as a ‘last-ditch attempt to save the business’ by Blockworks sources.
Gaming Crypto Take:
This feels like one of the messiest stories in this space right now, with a plethora of things contributing to it. The icing on the cake is the deal with the Chinese Govt, which is reminiscent PE bailout, but by a government.
Shrapnel raised at lofty valuations in the peak of the Web3 gaming hype cycle. The company can either continue on their current trajectory, with poor management hindering growth – or it can go the way of Off The Grid and Gunzilla, who have executed their intended roadmap to this point.
Many have questioned whether or not mainstream adoption of games on crypto rails will come from AAA games that require huge resources and are time-intensive. So far, mobile and browser native games – have better onboarded consumers.
🎲 TRALA and Arbitrum Bring Game of Dice to Web3

TRALA has partnered with Arbitrum to launch their strategic dice game on the layer-2 blockchain. The partnership aims to deliver a high-speed, low-cost gaming experience while bringing traditional dice mechanics to blockchain gaming.
Key Points:
Originally released in 2015, Game of Dice has achieved over 50 million downloads and generated approximately $60 million in cumulative global revenue
The game has a large and loyal user base in Korea, Japan, the U.S and Europe.
Most notably, the game wants to integrate Real World Assets into the game.
It will also include NFTs, staking mechanics and more onchain elements.
Gaming Crypto Take:
The trend of traditional, successful IP coming onchain is continuing – and it makes sense; there is an existing and engaged audience. Although Web3 game funding is down, the amount of existing IP exploring this space has increased over the last 2 years. This trend will no doubt continue.
Arbitrum have seen some success over the last 12-18 months, particularly from games leaving other Layer 2 chains such as Polygon.
The commercials of something like this are particularly interesting. Did Arbitrum have to spend big to encourage TRALA to build on their platform?
🌐 More News
Logan Paul’s lawsuit against YouTuber Coffeezilla moves forward (read more here)
Off the Grid Adds Bored Ape Avatars After GUN Token Launch (read more here)
Ronin Games 'Forgotten Runiverse' and 'Pixels' Team Up for PIXEL Collab (read more here)
Gaspode Joins Forces with Solana Gaming Accelerator Program to Empower Creators (read more here)
Minecraft Movie Makes $301 Million in Two Days (read more here)
Triumph Games Acquires Legends of Elumia (read more here)
📊 Chart of the Week

CoinMarketCap’s Altcoin Season Index from the past 90 days, showing a decline from “Altcoin Season” into “Bitcoin Season”
🐤 Tweet of the Week

Viral tweet from crypto influencer @intern on X
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